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When facing medium sized missions, one unit of Firewood will be provided to allow for one camp during the expedition, giving a chance of respite from combat stress and damage and possibly to better prepare for further encounters with camping skills.
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Higher difficulties make for slightly bigger dungeons. Short: consisting of a handful of rooms, are the least risky, but also the less rewarding at all difficulties.There are three different possible lengths for any mission: Regardless of the composition of the roster, there will always be at least one apprentice level mission possible, in case the player wants to recruit new heroes from the Stage Coach. Each mission's objective, difficulty, and size are generated randomly, with size and especially difficulty being weighted depending on the heroes of the current roster. Greater mission length and difficulty make expeditions harder, but also increase the rewards for completion. Each of the locations outside the Hamlet will have a number of different types of missions to accomplish, with various dungeon sizes, objectives, and difficulty levels.
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